Pure Sequence Always Comes First!
Forming a pure sequence (7h, 6h, 5h) is imperative for a good Rummy player early in the game; the reason being one is unsure of when their opponent might declare his/her hand. More importantly, forming a pure sequence ensures you are in the game and your remaining sets and impure sequences don’t add to your points. Without forming a pure sequence your remaining sets and impure sequences become lose cards and can end up setting you up with 80 unfortunate points.
Observe Your Opponents
While the offline version had you squabbling with your cousin for peaking at your cards or not telling you the card he/she discarded, the online version is a tad bit different. You may hover the cursor on your opponent and get information on the cards discarded and adjust your play accordingly. A good player will be careful with which cards to keep and which to discard based on observing what their opponent discarded and picked.
Discard High-Value Cards
Unless you are forming a sequence or set, a good rummy player will always get rid of their high-value cards. The rule is simple; all face cards (Ace, King, Queen, Jack) carry ten points if they aren’t part of a complete sequence or set. Keeping these cards with the hope of forming a set or sequence only increases the risk of losing with a bigger margin.
Understand The Difference Between A Sequence And A Set
You might have had your way around with the rules at a home game. But when it comes to online Rummy the rules are universal. Read them thoroughly to ensure you aren’t declaring incorrectly and left wondering what you did wrong. To begin with, let us understand the difference between a sequence and a set.
A Sequence is a group of three or more consecutive cards of the same suit. Example: 4d, 5d, 6d, 7d. You need a minimum of two sequences to win a game of 13-card Rummy. One of them must be a pure sequence and the other can be a pure or impure sequence.
Pure Sequence - A pure sequence is a group of three or more cards consecutive cards of the same suit. A player cannot use any Joker or wild card in a pure sequence.
Impure Sequence - An impure sequence is a group of three or more cards of the same suit with one or more Joker card or wild card.
A set is a group of three or four cards of the same value but of different suits. When you are forming sets, you can use wild card and Jokers. However, one must note that you can’t use two or more cards of the same suit. Example: 2d, 2h, 2s, 2h. This will qualify for an invalid declaration. Further by pure logic, a set cannot have more than four cards. So, if you have a set of four cards and you are using an additional Joker, then in total it becomes a 5 cards group and will be an invalid set.
Discard and Pick Cards Smartly
In the competitive online fields, we suggest you don’t wait for the right card to come your way to form a sequence. Always try to keep consecutive cards to form a sequence quickly. Instead of keeping the 7c and 9c and waiting for the 8c, you’d rather discard the 9c and the draw the 6c. This way your cards can extend to form an 8h, 7h, 6h sequence or a 7h 6h 5h sequence.
Stay fully focused while playing this skill game and adopt a strategy depending on the situation.